Popular Posts

Friday, February 7, 2014

Currently In Beta: SMITE


xXBChaceXx

|-Game News, Reviews, and Rants-|

Currently In Beta: SMITE
      Hi-Rez Studio’s upcoming MOBA, SMITE, will be out of beta within the next month, and will be available to all as a free to play, free to download game.
            SMITE is an online battleground, or MOBA, of the Gods. Players choose from a select pool of deities, from Greek and Roman, to Hindu and Chinese, or the Mayan Gods. These players are grouped into two teams of 5, and battle to destroy the enemy team’s base. SMITE is an innovative take on the popular MOBA genre; rather than the typical top-down view in games such as LoL, SMITE uses the third person perspective to make team fights and duels up close and personal. Using the WASD keys to move through the battlegrounds makes SMITE’s gameplay unique, as compared to their competition. Skills, and even Auto-attacks, must be manually aimed.
            Ever wondered what it felt like to be a God? Well, in SMITE, you have that power. Cut through your enemies with a razor-edged sword, hurl bolts of lightning, or use feral teeth and claws to bring down your foes. Assuming direct control of a God, like the revered Zeus of Greek Mythology, and smiting your foes with lightning is entirely satisfying. There is a long list of Gods and Goddesses, from Kali, Mercury, and Chaac, to Ra, Nemesis, and even Hercules. Each of the Gods and Goddesses has their own history, special abilities, and unique play styles to fit each combat situation and team composition.
            Much like within the MOBA genre, SMITE is comprised of the typical meta. Hunters, otherwise known as Attack Damage Carries, or ADCs, generally have the highest output of damage. They are almost always focused first if they have good gear. Mages, otherwise known as Ability Power Carries, or APCs, generally have the highest magical damage output. Warriors, otherwise known as Bruisers, have a balance between health, armor and magic resistance, and damage. Assassins have a high burst damage output, and generally have the lower resistances and health than other Gods. Guardians, otherwise known as tanks, keep the damage dealers off of their less armored teammates, and generally have higher resistances and health than their teammates. Supports sustain, heal, and keep their teammates alive during team fights, and generally are some of the least armored of their teammates. Each of these roles can be either be played melee or ranged, dependent on the God’s skill set.
            Within a single match, your God or Goddesses rises from level 1, to the max level of 20. The more kills they receive, and the more minions they kill, the faster they rise in level, increasing their Magical Power, Physical Power, Defense or Utility capabilities. Items purchased through the in-game store with gold earned tremendously increase your chosen God or Goddesses statistics, becoming far more powerful. Farming is a bit easier in Smite, as gold is shared between Gods, and the easy to learn, difficult to master ‘Last Hitting’ mechanic in MOBA is changed. If you deal the majority of the damage to a minion, even if you don’t achieve the last hit, you’re still given a portion of the gold, instead of the full reward.
            Lanes are so-named Short (Left-Lane) Mid (Middle), Duo (Right Lane). Short lane is usually comprised of a warrior/guardian on each team, or assassin, going against another warrior/guardian or assassin in a 1 on 1 duel. Short lane can also be a Duo lane, but it isn’t recommended. Mid lane is where the Mage or APC lanes against another Mage in a 1 on 1 duel. Right lane is commonly known as the Duo lane, and is comprised of a Hunter or ADC and a Guardian or Support against another team comprised of a similar composition. Any God can be a Jungler in SMITE, which allows for a more varied team composition, compared to games such as League of Legends of Heroes of Newerth. The jungle is generally much larger in Smite, and, unlike other MOBAs, a jungler can only carry 1 buff at a time. The jungle is a very unique aspect of SMITE. Buffs include Speed, Damage, Mana Regen, and the very important Fire Giant buff, and Gold Fury, who disperses 300 gold to each God. Minion creeps are comprised of Cyclops and Harpy Warriors. The jungle is massive, and is generally the best way to juke enemy Gods, or devise ambushes. Wards are a must within the jungle, and help keep an eye out for ganks.
            Matches last roughly, between 15-30 minutes, sometimes longer if it’s a close game. As lanes are pushed to the enemy or ally phoenixes, teams have to keep a close watch on their base. As minions, with weapons enchanted with fire, will begin spawning as soon as a phoenix is destroyed, leaving your base, or your enemies, open for attack. A balance of offense and defense, team coordination, and above all else, team communication, are key factors in achieving victory.
            I am currently around level 15 in the beta, and have a decent amount of experience with the game. I will have a link below to Hi-Rez’s website for SMITE, where you can sign up and play for free. Hey! If you’re thinking of trying it out, I’ll refer you. All we need to do is exchange e-mails, and we are both rewarded as you climb in level, earning favor (used to buy Gods and some recolored skins) and Gems (used to be detailed skins). If you're looking to add me, my name is Rethelias.
I will have a full review of SMITE when it officially releases in March.
            See you on the battlefield! And, please, for the love of the Gods, don’t feed… No one likes a feeder.
            -Brian

No comments:

Post a Comment